As APIs Home para iOS usam um hub Matter para comissionar um dispositivo em um fabric. Durante a comissionamento, o app envia um comando para o SDK e depois para o hub.
Para comissionar um dispositivo Matter:
Notifique o
Home APIs iOS SDK
para se preparar para as solicitações de comissionamento Matter comstructure.prepareForMatterCommissioning()
. Esse comando vai fazer o seguinte:- Verifique se a permissão foi concedida.
- Verifique se o hub está on-line e acessível.
- Verifique se não há outra sessão de comissionamento ativa.
do { try await structure.prepareForMatterCommissioning() } catch { Logger.error("Failed to prepare for Matter Commissioning: \(error).") return }
Crie uma solicitação com
MatterAddDeviceRequest()
para iniciar o fluxo de suporte Matter da Apple.let topology = MatterAddDeviceRequest.Topology( ecosystemName: "Google Home", homes: [MatterAddDeviceRequest.Home(displayName: structure.name)] ) let request = MatterAddDeviceRequest(topology: topology)
Execute a solicitação com
perform()
. Se ocorrer um erro, cancele a solicitação de comissionamento comstructure.cancelMatterCommissioning()
.do { Logger.info("Starting MatterAddDeviceRequest.") try await request.perform() Logger.info("Successfully completed MatterAddDeviceRequest.") let commissionedDeviceIDs = try structure.completeMatterCommissioning() Logger.info("Commissioned device IDs: \(commissionedDeviceIDs).") } catch let error { structure.cancelMatterCommissioning() Logger.error("Failed to complete MatterAddDeviceRequest: \(error).") }
Crie um
App Group ID
no Apple Developer Console para permitir que o app se comunique com a extensãoMatterAddDevice
ao comissionar o dispositivo.Você também vai precisar atualizar o identificador do pacote de aplicativos e os perfis de provisionamento para usar esse ID de grupo.
Ao inicializar, configure a instância
Home
para usar o identificador do grupo.func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool { Home.configure { $0.sharedAppGroup = "group.com.sample.app.commissioning" } return true }
Implemente a extensão de app Matter para iOS da Apple.
O código de exemplo mostra como implementar uma subclasse da API
MatterAddDeviceExtensionRequestHandler
da Apple.No mínimo, adicione o framework
GoogleHomeMatterCommissionerSDK
ao destino da extensão e substitua três métodos para chamar as APIs Google Home platformHomeMatterCommissioner
.commissionDevice
rooms
configureDevice
import MatterSupport import GoogleHomeMatterCommissionerSDK import OSLog final class RequestHandler: MatterAddDeviceExtensionRequestHandler { // The App Group ID defined by the application to share information between the extension and main app. private static var appGroup = "group.com.sample.app.commissioning" ... // MARK: - Home API commissioning handlers /// Commissions a device to the Google Home ecosystem. /// - Parameters: /// - home: The home that the device will be added to /// - onboardingPayload: The payload to be sent to the Matter Commissioning SDK to commission the device. /// - commissioningID: An identifier not used by the Home API SDK. override func commissionDevice(in home: MatterAddDeviceRequest.Home?, onboardingPayload: String, commissioningID: UUID) async throws { Logger.info("Commission Matter device with payload: '\(onboardingPayload)'.") var onboardingPayloadForHub = onboardingPayload let homeMatterCommissioner = try HomeMatterCommissioner(appGroup: RequestHandler.appGroup) try await homeMatterCommissioner.commissionMatterDevice( onboardingPayload: onboardingPayloadForHub) } /// Obtains rooms from the Home Ecosystem to present to the user during the commissioning flow. /// - Parameter home: The home that the device will be added to. /// - Returns: A list of rooms if obtained from the Google Home ecosystem or an empty list if there was an error in getting them. override func rooms(in home: MatterAddDeviceRequest.Home?) async -> [MatterAddDeviceRequest.Room] { do { let homeMatterCommissioner = try HomeMatterCommissioner(appGroup: RequestHandler.appGroup) let fetchedRooms = try homeMatterCommissioner.fetchRooms() Logger.info("Returning \(fetchedRooms.count) fetched rooms.") return fetchedRooms } catch { Logger.info("Failed to fetch rooms with error: \(error).") return [] } } /// Pushes the device's configurations to the Google Home Ecosystem. /// - Parameters: /// - name: The friendly name the user chose to set on the device. /// - room: The room identifier that the user chose to put the device in. override func configureDevice(named name: String, in room: MatterAddDeviceRequest.Room?) async { Logger.info("Configure Device name: '\(name)', room: \(room?.displayName ?? "").") do { let homeMatterCommissioner = try HomeMatterCommissioner(appGroup: RequestHandler.appGroup) await homeMatterCommissioner.configureMatterDevice( deviceName: name, roomName: room?.displayName) } catch { Logger.info("Configure Device failed with error: \(error).") } } }